#include <GL/glut.h>

#include "stdheader.h"

#include <stdio.h>

void init()
{			
	//
	// OpenGL initializations
	//
	glClearColor(0.0,0.0,0.0,0.0f);
}

int main()
{	
	// Create our window	
	glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB |GLUT_DEPTH);
	glutInitWindowSize(500,500);
	glutInitWindowPosition(100,100);
	glutCreateWindow("Sample Glut window");

	init();

	glutMouseFunc(mouseEvent);
	glutMotionFunc(mouseActiveMotion);
	glutReshapeFunc(reshape);
	glutDisplayFunc(display);
	glutIdleFunc(display);
	
	glutMainLoop();	

	return 0;
}


